
Bloodborne Weapon Replicas
I bring the iconic weapons of Bloodborne to life. My process combines precision engineering with artistic sculpting to create functional, accurate replicas.
Each weapon begins with a careful study of the official art. For mechanically complex pieces, I first model the design in Fusion 360 to verify the structural integrity and mechanical function. This engineering-focused approach ensures that transforming weapons and articulated parts work flawlessly in the final prop.
After developing the core structure, I create test prototypes to validate the design before committing to the full build. Once the mechanical foundation is proven, I use Nomad Sculpt to craft the intricate details and gothic aesthetics that make Bloodborne’s arsenal so distinctive.
The final stage involves 3D printing all components, followed by careful assembly and hand-painting to achieve an authentic, weathered finish that looks like it came straight from the streets of Yharnam.

Rakuyo is the first prop I designed and tried with CAD – Sculpt workflow. The max length is 6 feet and it fits in a 3 feet long case thanks to it’s modular design.
Burial Blade is my second work heavily focus on design engineering. It has an auto-reset lock to releases the joint with a steel wire and a spring-loaded moving pulley to auto-transform the weapon as in the game.
The max length is 7 feet, the easy assembly allow me to carry it in a regular 30inch suitcase









